Cupid Animations
GEMSTONE QUARRY | World Builders Cinematic Trailer
This is Project completed all in Animate and Photoshop, the main focus on the World Builders Cinematic Trailer was to create a hypothetical animation pipeline of our own story as well as learning new teamwork and consistency in art styles.
Look Book Here: https://docs.google.com/presentation/d/1bUUpNYwGCH01NHYNjKyrgUddgNZQNY9LrrDUvf29P90/edit?usp=sharing
Full Project Executive Summary (Read at you own risk XD):
Project Objective
The objective of the group, The Glow Worms, is to create both a Look Book and a Teaser Trailer based on a 2D digital Hand-drawn stop motion animation. The environment will be set in 2100, where Johnny Randy, an adventurer, ventures off to find a cave of wonder, rumoured to be a home to glow-in-the dark creatures, unknown and untouched by humans. Our main goal when building this environment will be to create a convincing scene on untouched land in the future, as well as, hiking gear with futuristic elements: The radar, orange jumpsuit with inbuilt heaters, and inbuilt snack department.
Project Overview
Synopsis
In the year 2100, an adventurer, Johnny Randy, heard rumours about a cave full of wonders containing a secret the world was not ready for. He decides to go exploring in a mountainous terrain to discover this cave - the hard thing is, there are caves everywhere. While searching the mountain it begins to rain forcing him to take cover in a nearby cave for shelter. He then starts searching through the cave while holding a torch. Distracted by the radar, he takes a step and doesn't realise he’s missteps, causing Johnny to fall down. The torch breaks. As it blacks out, Johnny sees a cave full of glowing creatures and minerals and fantasy-based insects. After a few seconds at looking at the breathtaking scene.
The Environment
Inside the cave. The walls of the dimly lit cave are brownish grey, with natural erosion and the occasional dull, grey crystal of no worth. Skittering, chirping noises can be heard, as well as the occasional echoing drip.
Inside the cavern, the the character falls down - the torch breaks and flickers out. However, one by one, gemstones, alien mushrooms and large, insect-like creatures start glowing different colours, including purple, red, aqua, green and yellow. The creatures fly and skitter by minding their own business. The walls of the cave remain to be a brownish grey with natural erosion, but being in a natural cavern with water dripping seen in the background.
The Civilisation
At some point in the 1900’s on Earth, new, highly advanced technologies were created extremely rapidly, to the point of space travel. Now, 200 years later in the year 2100, Earth now travels across the stars with the aid of space faring vessels, seeking new planets to explore and research. The era of the early 1900s has been celebrated and remembered as the greatest years of mankind, to the point where fashions, artwork, values and architecture has been preserved and idolised. It’s become quite common for the bravest individuals to go out and explore the planets across the galaxy as well.
Creatures & Natural Elements
For the creatures and natural elements, we plan on having rock formations all over the cave with rock fragments on the ground. Around the final scene we will have glowing alien-like creatures, plants and crystals. There will be a diversity of animals and all of them will have different shapes and sizes. There will also be a variety of plants glowing but not too many to ensure it doesn't take all the attention from the main focus point. We may also add a firefly particle effect
Statement of intention
Life is what you can find and not what is expected of you to do.
Logline
Explorer on a distant planet he finds the cave he is looking for however it's more than he could have hoped.
Enjoy!!
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